
Mediterranean Area Scenery Design
Ed Wilson (U.S.A.)
Rick Rutherford (Canada)
Developers (Alphabetical order)
Albert Ashton (Canada)
Researcher
John Benfield (Great Britain)
Model Design, Water Animation
Alessandro Biagi (Italy)
Painting, Game Interface, Website, Voice Packs
Loic Bourdais (France)
Missions, Campaign
Dave Boynton (Great Britain)
Model Design
Giovanni Cignoni (Italy)
Model Design
Nigel Dickinson (Great Britain)
Painting
Rafel Dipper (Germany)
Model Design
Steve Dunn (U.S.A.)
Missions, Spawns
Luca Festari (Italy)
Model Design
Andrzej Fitt (Poland)
Researcher
Philippe Gensou (France)
Painting, Voice Packs
Guy Greenberg (Israel)
Special Effects, Weather
Gerard van der Harst (Netherlands)
Model Design
Peter Harris (Australia)
Historian
Will Hunter (Australia)
Painting
Mikael Karlsson (Sweden)
Model Design
Corrado La Posta (Italy)
Model Design, Campaigns
Greg Law (Australia)
Model Design
Richard Mason (Australia)
Model Design
Kevin McLean (U.S.A.)
Flight/Damage Models
Craig Murray (Canada)
Model Design
Paul Norris (Great Britain)
Model Design
Tomas Oszlar (Denmark)
Painting,
Sun effects, AI flyby sounds,
Website
Gregory Pierson (U.S.A.)
Flight/Damage Models
Mathias Pommerien (Germany)
Model Design
Graham Rollinson (New Zealand)
Model Design
Steve Seybolt (U.S.A.)
Model Design
Hugh Shoults (U.S.A.)
Model Design
John Whelan (Great Britain)
Painting
Justin Whitesell (U.S.A.)
Missions
Pietro Zazzetta (Italy)
Model Design
Josh Ziebarth (Australia)
Model Design