Mediterranean Area Scenery Design

Ed Wilson (U.S.A.)
Rick Rutherford (Canada)

Developers (Alphabetical order)

Albert Ashton (Canada)
Researcher

John Benfield (Great Britain)
Model Design, Water Animation

Alessandro Biagi (Italy)
Painting, Game Interface, Website, Voice Packs

Loic Bourdais (France)
Missions, Campaign

Dave Boynton (Great Britain)
Model Design

Giovanni Cignoni (Italy)
Model Design

Nigel Dickinson (Great Britain)
Painting

Rafel Dipper (Germany)
Model Design

Steve Dunn (U.S.A.)
Missions, Spawns

Luca Festari (Italy)
Model Design

Andrzej Fitt (Poland)
Researcher

Philippe Gensou (France)
Painting, Voice Packs

Guy Greenberg (Israel)
Special Effects, Weather

Gerard van der Harst (Netherlands)
Model Design

Peter Harris (Australia)
Historian

Will Hunter (Australia)
Painting

Mikael Karlsson (Sweden)
Model Design

Corrado La Posta (Italy)
Model Design, Campaigns

Greg Law (Australia)
Model Design

Richard Mason (Australia)
Model Design

Kevin McLean (U.S.A.)
Flight/Damage Models

Craig Murray (Canada)
Model Design

Paul Norris (Great Britain)
Model Design

Tomas Oszlar (Denmark)
Painting, Sun effects, AI flyby sounds, Website

Gregory Pierson (U.S.A.)
Flight/Damage Models

Mathias Pommerien (Germany)
Model Design

Graham Rollinson (New Zealand)
Model Design

Steve Seybolt (U.S.A.)
Model Design

Hugh Shoults (U.S.A.)
Model Design

John Whelan (Great Britain)
Painting

Justin Whitesell (U.S.A.)
Missions

Pietro Zazzetta (Italy)
Model Design

Josh Ziebarth (Australia)
Model Design